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Deirdre Czarina Emeritus

Joined: 10 Nov 2004 Posts: 13023 Location: Camp Cooper
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Posted: Fri Jul 19, 2013 8:59 am Post subject: So— you want to work for nothing! |
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Who wants to be a mudokon?
Quote: | Ever wanted to be in an Oddworld game? You could be in with a chance if you read on! We’re looking for some voices for the the natives and workers of RuptureFarms in Oddworld: New ‘n’ Tasty. If you think you’ve got what it takes to be a Mudokon, have a go! We’re going to be very picky, so you’ll need the right equipment:
Decent microphone for recording your voice
Soundcard or Audio Interface capable of 24bit/96kHz recording
Good cables (if there’s electrical feedback we can’t use it)
The script to read out
A SoundCloud account |
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Quote: | there is no guarantee that some or any of the submissions will be used. Obviously, by entering you give us permission to use the recording any way we need to. We also need permission from a grownup if you’re under 16 years old. Anyone that’s chosen will get to be immortalised in the end credits as well, as a thank you. |
Obviously. _________________ DBCooperVO.com
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Jason Huggins The Gates of Troy

Joined: 12 Aug 2011 Posts: 1846 Location: In the souls of a million jeans
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Posted: Fri Jul 19, 2013 9:14 am Post subject: |
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I love they mention that they are "going to be very picky." Guess even real game studios have realized they can get people to work for free. It'll be fun when they have to deal with people who aren't pros though...blah. |
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Deirdre Czarina Emeritus

Joined: 10 Nov 2004 Posts: 13023 Location: Camp Cooper
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Posted: Fri Jul 19, 2013 9:21 am Post subject: |
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yeah— Imagine the avalanche of dreck. They deserve it. _________________ DBCooperVO.com
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heyguido MMD

Joined: 31 Aug 2011 Posts: 2507 Location: RDU, the Geek Capitol of the South
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Posted: Fri Jul 19, 2013 10:08 am Post subject: |
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I'm guessing some marketing schmuck came up with this brilliant idea....
And the guys in production will be burning him in effigy very, very soon.  _________________ Don Brookshire
"Wait.... They wanna PAY me for this?" |
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Bish 3.5 kHz

Joined: 22 Nov 2009 Posts: 3738 Location: Lost in the cultural wasteland of Long Island
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Posted: Fri Jul 19, 2013 10:48 am Post subject: |
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Dammit... I really need to get some good cables to stop the dreaded "electrical feedback".
But what tickled me the most was the requirement for a 24-bit/96kHz recording. This is further explained, saying it gives them "headroom". So, OK for me to normalize to 0dB then as long as it's 96kHz?
There's a dent in my desk from where I've been beating my head against it. _________________ Bish a.k.a. Bish
Smoke me a kipper... I'll be back for breakfast.
I will not feed the trolls... I will not feed the trolls... I will not feed the trolls... I will not feed the trolls. |
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Lee Gordon A Zillion

Joined: 25 Jul 2008 Posts: 6864 Location: West Hartford, CT
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Posted: Fri Jul 19, 2013 11:19 am Post subject: |
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Bish wrote: |
There's a dent in my desk from where I've been beating my head against it. |
That's what they meant by "headroom."  _________________ Lee Gordon, O.A.V.
Voice President of the United States
www.leegordonproductions.com
Twitter: @LeeGordonVoice
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Lee Gordon A Zillion

Joined: 25 Jul 2008 Posts: 6864 Location: West Hartford, CT
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Posted: Fri Jul 19, 2013 11:20 am Post subject: |
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Jason Huggins wrote: | Guess even real game studios have realized they can get people to work for free. |
Who says they're a real game studio? _________________ Lee Gordon, O.A.V.
Voice President of the United States
www.leegordonproductions.com
Twitter: @LeeGordonVoice
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ccpetersen With a Side of Awesome

Joined: 19 Sep 2007 Posts: 3708 Location: In Coherent
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Posted: Fri Jul 19, 2013 11:21 am Post subject: |
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They should be advertising on Newgrounds.
I used to do some pro-bono work for students and this sounds a lot like some of them grew up, got to studios, and still think there are OMG!!! LOL!!! voices out there willing to work for free. _________________ Charter Member: Threadjackers Local 420 |
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Jason Huggins The Gates of Troy

Joined: 12 Aug 2011 Posts: 1846 Location: In the souls of a million jeans
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Posted: Fri Jul 19, 2013 11:22 am Post subject: |
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I thought bit rate was what gave better headroom....not sample rate. At any rate...that's a really bad rate.  |
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Jason Huggins The Gates of Troy

Joined: 12 Aug 2011 Posts: 1846 Location: In the souls of a million jeans
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Posted: Fri Jul 19, 2013 11:24 am Post subject: |
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Lee Gordon wrote: |
Who says they're a real game studio? |
Ya got a point....I just assumed if they were making an Oddworld game they had to be semi-legit. |
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heyguido MMD

Joined: 31 Aug 2011 Posts: 2507 Location: RDU, the Geek Capitol of the South
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Posted: Fri Jul 19, 2013 11:44 am Post subject: |
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The original Oddworld team is no more. The bulk of their stuff is now outsourced.
Thus, the dreck you see above.  _________________ Don Brookshire
"Wait.... They wanna PAY me for this?" |
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Yonie CM

Joined: 31 Aug 2011 Posts: 906
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Posted: Fri Jul 19, 2013 1:30 pm Post subject: |
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ccpetersen wrote: | ...still think there are OMG!!! LOL!!! voices out there willing to work for free. |
Yeah, and the quality of voices on NG were rarely good. But then, neither were the ears. |
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Lee Gordon A Zillion

Joined: 25 Jul 2008 Posts: 6864 Location: West Hartford, CT
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Posted: Fri Jul 19, 2013 2:10 pm Post subject: |
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ccpetersen wrote: | there are OMG!!! LOL!!! voices out there willing to work for free. |
Yeah, the guys on Fiverrr are always hammering them for lowballing.  _________________ Lee Gordon, O.A.V.
Voice President of the United States
www.leegordonproductions.com
Twitter: @LeeGordonVoice
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